After countless trials, I’ve finally done it
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I started game development March of this year and I’ve tried releasing a lot of games but I get bored of the project before I finish. Learning game development without having someone i could easily consult for questions, also made it difficult for me to release a game. During the gmtk game jam I decided to make and finish a game for the jam, and behold MORPHY . The original game I submitted got good comments for the game concept and design. Because I didn’t really have time to optimize ,polish and properly test the game before submissions closed, the game didn’t get much recognition. I decided to add a week to the development time to improve the game. The game isn’t as big as I initially wanted because sourcing for assets like targets and environment was difficult so the game isn’t so big, but I said I wanted to release my first game no matter what. Finally, I’m proud to announce the release of my first game - Morphy.
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